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Cities and Towns

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Cities and towns are important locations for role playing game campaigns.  Characters can get supplies, information, tips, adventures, training, healing, NPCs/henchmen, new spells, sell things, etc.  They are also great locations for sidequests and opportunities to waylay a campaign. These are tough to design from scratch, especially if you are new to this.  Before we get into some thoughts on how to do this remember that you don't have to do it from scratch.  There are a lot of campaign cities and towns online (many are free as pdfs!) so this is something you can use and just tweak to your game system or your campaign. Now, to do this from scratch, a few things that it helps me to remember: Unlike in Roman times, medieval towns and cities didn't have many people in them.  Fourteen thousand was a decent sized city in medieval Europe.  Now, it's a fantasy game so you don't have to be "real" when you design your city.  But if you want a medieval feel the...